Position at Industrial Light & Magic
Modelers are responsible for building a variety of creature and / or hard surface models to be used by other disciplines along the pipeline under the direction and guidance of their supervisors.
Creates three-dimensional hard surface models like mechanical objects, environments, and props for the Animator, Painter, and Technical Director.
Employs specific software tools to build the geometric structure of the object and ensures that the model will satisfy the requirements of the production.
In building an object, the modeler must incorporate technical expertise, artistic ability, an understanding of mechanisms, and a basic understanding of animation
Works with production team (Sr. Modeler, Technical Directors, Painters and Animators) to determine the look for an object
Builds the geometry of computer graphic models, with an understanding of how the geometry will be used in the production process.
Performs other tasks related to the creation of computer-generated animation.
Education / Experience
Bachelor’s degree or equivalent. Traditional sculpting skills a plus.
Proven experience creating organic and inorganic objects in a feature film or production environment.
Requires familiarity with film or games post production technique and with computer graphic techniques.
3+ years modeling experience.