Senior Systems Designer
Singapore, Singapore
7d ago

Company Description

Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.

At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.

Company Profile

Ubisoft Singapore opened its doors in July 2008 and has since become the largest AAA lead studio in Asia . We are proud of our expertise in naval technology and very excited to bring a brand new online, naval, open world IP to you the pirate game Skull and Bones !

Our other notable achievements include working on every Assassin’s Creed game since Assassin’s Creed II , and being the innovators of naval gameplay in Assassin’s Creed III , Assassin’s Creed IV : Black Flag , Assassin’s Creed Rogue and Assassin’s Creed Origins .

And did you know - Ubisoft Singapore works closely with Ubisoft Chengdu and Ubisoft Philippines as an Armada of three studios! We can’t wait to bring exhilarating and unforgettable gameplay experiences to you.

Find out more about us on our website :

Responsibilities :

  • Primary stakeholder for game system features implementation.
  • Design, prototype and champion one or more core gameplay systems including : core experience, player progression, itemization, monetization, and player retention mechanics.
  • Maintain overall balance between multiple gameplay systems.
  • Continually iterate, balance and tune features and gameplay based on feedback from team, QC and playtesting.
  • Communicate, coordinate and participate in a collaborative, interdisciplinary, cross-studio team environment.
  • Be adaptable, detail-oriented, well organized and a great communicator
  • Requirements :

  • 5+ years game development experience, ideally in a multiplayer systems design capacity.
  • Shipped multiplayer title experience on the current generation of consoles or PC.
  • Passion for games and game development.
  • Excellent written and oral communication skills.
  • Strong ability to deconstruct high level gameplay systems and creative direction into specific technical details, features and tasks.
  • Ability to work in highly collaborative, interdisciplinary, iterative environment, while delivering under deadlines and time constraints.
  • Ability to learn new development tools and technologies.
  • Apply
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